Thought I would do some more 2d animation… They look better on a black background.
The last two give me ideas.
In the year 199X video games have gone on the attack. It is up to you to save the world. Play Here
Here’s my game for the Game Boy Jam. Unfortunately I bit off more than I could chew and didn’t work hard enough so there’s only one level. It’s pretty much a mega man clone but it’s fun to play. Give it a shot!
There may also be some bugs, you can shoot me a message if you run into any.
This little son of a bitch….
This is hard, in true megaman style. Awesome work.
chiropteraland asked: your game's visual atmosphere makes me think of MYST 4's Spire. It looks pretty rad!
I just googled it, and I agree. Glad you like it. Also, your blog’s badass.
epiclilg asked: How did you do the gun sway(using lerps) and/or the walk animation on the camra?
I vary a float based on mouse movement for each axis. Vector3.Slerp() and Quaternion.Slerp() are used to take the arm/camera from an original value, to a value based on adding the float to a vector or quaternion. So, mostly smooth curve linear interpolation. But, the key to making it feel right seems to be varying position AND rotation, plus introducing randomness wherever you can.